![]() ![]() Battles will take place on a tactical map and not the strategic map, like in the original.The Mana management system makes a return, with a modern look but the original mechanics.We’re even including the option to turn them off as it was in the original. All of MoM’s basic events and possibly some new additional ones.All of the original traits that were formerly known as “retorts”.Similarly to races and units, this will be our baseline for balance. All of the spells and skills from the original.This will be our baseline and we hope to minimize balance changes unless they are really necessary. All of the races and their units painstakingly recreated with their original statistics and all their original features.All of the champions and heroes from the original return, with a makeover similar to but perhaps less dramatic than the wizards, with new 2D and 3D models, as well as a new or improved backstory.We hope you will recognise all of your favourites after 30 years. All of the wizards from the original MoM, with a modern makeover from our talented artist.So, with that in mind, here is a list of things we already have that you may recognise from the original: ![]() It sounds like the devs are going to be very faithful to the original, which is what I really have wanted for decades: Realistically speaking I'm expecting to see this thread fall in second page in a matter of seconds with hardly any reply, given that it's neither a popular genre here nor a title with high production value, but you never know if there's at least a couple of other users that were looking forward for it as I am. Except in retrospective it turned out to be a fan favorite in the genre for decades, at this point.Ī first trailer (not a looker, I'll tell you that) ![]() I guess opinions may vary on this, but I find the news comforting enough, as they are at very least competent with the genre.įor people not too familiar with it, Master of Magic was a 4X game from the mid '90s, set in a fantasy world that at the time many dismissed as "an unoriginal blend of Civilization with Magic The Gathering to ride the popularity of both". The team working on it is MuHa Games, that many *may* remember for the two "Thea The Awakening". Ok, the news that Siltherine got the right of Master of Magic is a couple of years old, but past that it was just a long radio silence so far.Īpparently the game got its first teaser trailer in May 11th of this year but that went completely over my head (and if the search function isn't failing me, it went over this entire forum too). ![]()
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